First year animatic
Thursday, 23 October 2014
I want Death to have a set of his own unique playing cards that he flashes in his hands and are also up scaled in the environment. I decided that his for expressions would be a good idea for the suits of his deck. The rest of the deck will be the same as below just with multiple masks in correspondence with the number.
Wednesday, 22 October 2014
From my original set of colour palettes I chose my two favourites and took them further into the concept art for Death. The third one is a combination of the first two colour palettes.
Currently working on unique playing cards for him to hold.
Monday, 20 October 2014
Friday, 17 October 2014
Limbo is just an empty space, there are no walls, ceiling or even any floor. However there is Death's very own Casino where you can gamble to win your life back.
Being that there is no walls etc, it is difficult to design such a space but this is the kind of thing I'm looking for. Colour is a key element for my environment so I tried to avoid black as much as possible in these initial thumbnails.
|Front entrance of Casino|
|Inside the Casino|
Thursday, 16 October 2014
I do not want Jerry's design to change much since the original concept art in year 1. I want to keep the body design but change the face a little so I just did different versions of it.
After deciding on Death's design I began looking at colour palettes for him. My Death is a very unconventional version of Death so I figured having bright colours rather than black was a good starting point to really make him pop and have that "showmanship" i need.
Thursday, 9 October 2014
Instead of having a scythe, Death will have a cane which he uses to point in a direction. Keeping the theme of the casino I designed head pieces influenced mainly by dice, poker chips and skulls. I also thought about the body of the cane and designed some rough shapes.
Note: At a point in the animation the cane produces a sharp blade like a scythe.
Tuesday, 7 October 2014
After my tutorial I looked at my first set of thumbnails and took my two favourite masks and suits and expanded on them to create different versions. (Again the scythe is a temporary prop).
I really like the idea of death having a neutral face or just a stuck expression and I expanded on this concept.
From above I thought about Death maybe being able to show different emotions in the animation. I came to the idea of designing a couple more key expression masks and combining them together to rotate as shown below.