![]() |
| Shader colour blocking. |
![]() |
| 3D paint texture applied to skin shader. |
![]() |
| Texturing Complete. |
![]() |
| Shirt and Shirt Details Textures |
![]() |
| Legs Texture |
![]() |
| Cap Texture |
![]() |
| Eyeball Texture |
![]() |
| Hair Texture |
![]() |
| Shoes Textures |
![]() |
| Head 3D Paint Texture |
![]() |
| Shader Colour Blocking, applied glow on Cane head piece. |
![]() |
| First jacket texture pattern test. I decided to have a subtle pattern to increase the showmanship of the character. |
![]() |
![]() |
| I decided on this stitched pattern rather than the checked pattern and added a subtle pattern to the cravat and waistcoat for the same reason. |
![]() |
| Buckle Texture, no Bump map applied. |
![]() |
| Buckle texture, Bump map applied. |
![]() |
| Chips and Dice Textures, Bumps applied |
![]() |
| Texturing complete. |
![]() |
| The jacket has two textures because it has a two sided texture assigned due to the tail. |
![]() |
| Waistcoat Texture and Specular map and Cravat Texture |
![]() |
| Hat Texture |
![]() |
| Legs Texture |
![]() |
| Cane Texture |
![]() |
| Buttons, Buckle, Dice and Chips Textures and their Bump Maps |
![]() |
| Shoes Texture |
![]() |
| Happy |
![]() |
| Sad |
![]() |
| Angry |
![]() |
| Surprised |
![]() |
| Confused |
![]() |
| Puffy Cheeks |
![]() |
| Oh |
![]() |
| Terrified |
![]() |
| Blowing out |
![]() |
| Nervous |