Monday, 23 February 2015

Death Texturing Complete

Shader Colour Blocking, applied glow on Cane head piece.

First jacket texture pattern test. I decided to have a subtle pattern to increase the showmanship of the character.

I decided on this stitched pattern rather than the checked pattern and added a subtle pattern to the cravat and waistcoat for the same reason.

Buckle Texture, no Bump map applied.

Buckle texture, Bump map applied.

Chips and Dice Textures, Bumps applied

Texturing complete.

The jacket has two textures because it has a two sided texture assigned due to the tail.

Waistcoat Texture and Specular map and Cravat Texture

Hat Texture

Legs Texture

Cane Texture

Buttons, Buckle, Dice and Chips Textures and their Bump Maps

Shoes Texture

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