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| Shader Colour Blocking, applied glow on Cane head piece. |
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| First jacket texture pattern test. I decided to have a subtle pattern to increase the showmanship of the character. |
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| I decided on this stitched pattern rather than the checked pattern and added a subtle pattern to the cravat and waistcoat for the same reason. |
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| Buckle Texture, no Bump map applied. |
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| Buckle texture, Bump map applied. |
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| Chips and Dice Textures, Bumps applied |
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| Texturing complete. |
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| The jacket has two textures because it has a two sided texture assigned due to the tail. |
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| Waistcoat Texture and Specular map and Cravat Texture |
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| Hat Texture |
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| Legs Texture |
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| Cane Texture |
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| Buttons, Buckle, Dice and Chips Textures and their Bump Maps |
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| Shoes Texture |





















good stuff, Alex - keep it all coming!
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