From my tutorial I have been advised to create a simple stick figure in Maya with a simple rig to then animate and bring into after effects. As well as this I have been advised to create my volcano in Maya also. I have created a simple model, applied a surface shader and a basic texture. With this the render time will be very short and there are no need for lights as the surface shader self illuminates. I made three different textures varying the lava area and I think the last one works best.
|Side view render, this is how it will look when animating.|