Shader Colour Blocking, applied glow on Cane head piece. |
First jacket texture pattern test. I decided to have a subtle pattern to increase the showmanship of the character. |
I decided on this stitched pattern rather than the checked pattern and added a subtle pattern to the cravat and waistcoat for the same reason. |
Buckle Texture, no Bump map applied. |
Buckle texture, Bump map applied. |
Chips and Dice Textures, Bumps applied |
Texturing complete. |
The jacket has two textures because it has a two sided texture assigned due to the tail. |
Waistcoat Texture and Specular map and Cravat Texture |
Hat Texture |
Legs Texture |
Cane Texture |
Buttons, Buckle, Dice and Chips Textures and their Bump Maps |
Shoes Texture |
good stuff, Alex - keep it all coming!
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