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Shader Colour Blocking, applied glow on Cane head piece. |
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First jacket texture pattern test. I decided to have a subtle pattern to increase the showmanship of the character. |
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I decided on this stitched pattern rather than the checked pattern and added a subtle pattern to the cravat and waistcoat for the same reason. |
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Buckle Texture, no Bump map applied. |
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Buckle texture, Bump map applied. |
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Chips and Dice Textures, Bumps applied |
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Texturing complete. |
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The jacket has two textures because it has a two sided texture assigned due to the tail. |
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Waistcoat Texture and Specular map and Cravat Texture |
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Hat Texture |
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Legs Texture |
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Cane Texture |
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Buttons, Buckle, Dice and Chips Textures and their Bump Maps |
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Shoes Texture |
good stuff, Alex - keep it all coming!
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