Saturday, 29 December 2012
Maya Tutorials: Animations
Car Animation Rig from Alex Edmonds on Vimeo.
Motion Path Rocket from Alex Edmonds on Vimeo.
Robot MEL Start from Alex Edmonds on Vimeo.
Maya Tutorials: Lighting - Exterior Lighting
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Exterior Lighting - Mid Day |
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Exterior Lighting - Sunset |
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Exterior Lighting - Romantic |
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Exterior Lighting - Night |
Maya Tutorials: Lights and Shadows
I did do this tutorial before but as you can see below there were some problems so I altered my lights a bit to come out with my final render.
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First try at tutorial; has strange triangle at the side. I discovered I had not disconnected the lights from the floor. |
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Second try and final render; disconnected only the area lights from the floor. |
Friday, 14 December 2012
Secret Lairs DIgital Set Pipline
Thursday, 13 December 2012
Wednesday, 12 December 2012
Animation Toolkit: Zoetrope Strip Planning Sheet
This is my planning sheet for my zoetrope strip animation before starting on the actual strip. I divided the frames up evenly as there are 24 frames in total and 4 main parts of the animation loop.
Tuesday, 11 December 2012
Life Drawing Lesson 10 - 11/12/12
In today's lesson I decided to go really bright and bold with my choice of medium and colour. I actually really like how these turned out. I had to quick drawings, one session of moving life drawing, and three 20 minute drawings which were mainly experiments with colour in light and dark.
Quick Drawings |
Moving Model Drawings |
Used orange as a base colour, red for shadows and blue background |
Red for dark areas, blue for light and orange for objects. |
Green for base, yellow for light and blue for dark. |
Monday, 10 December 2012
Saturday, 8 December 2012
Secret Lairs: Set Texturing Progress so far
Just a little bit more texturing to be done on the buttons and my UV maps for my holograms and screen. I have tried out some lighting as well but I am struggling with it as the glows everywhere pretty much lights the scene anyway. I am trying to get some reflections from the glows onto the other objects but am struggling. Debating whether lights are even necessary with all the illumination of the glows.
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Red Metal Shader added for walls, floor and ceiling. |
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Black and Yellow Metal Shader added for the tables and rubber-like shader for the cables on the floor. |
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Blinn Shaders with glows added. |
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50% Test Render showing glows. |
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Glass shader added to table equipment (selected because it is invisible). |
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50% Test Render showing the glass. |
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White Metal Shader added to the control panel and also added a grey metal shader to parts of the table. |
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50% Test Render for all texturing so far. I also attempted to add some white glow on parts of the cables but it did not come out as well as I had hoped. |
Secret Lairs: Set Modelling Progress
Modelling of my set is finished although I still need to do something about the window which I am having some problems with.
Tuesday, 4 December 2012
Secret Lairs: Maya Hero Prop Progress
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Made the basic shape out of a cylinder at first and extruded the faces at the bottom. |
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Restarted with another cylinder because I didn't like how the original looked because there wasn't enough divisions so not enough extrudes at the bottom. And put the cones and rings on it. |
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Extruded the sides to add more detail and a better design. |
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Changed the whole shape into an oval rather than a circle so there is more room to work on for my character as well as some cable sockets on the bottom. |
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Added grills on the bottom and equipment which were mainly random experiments as they need to look alien. |
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Front, Side, Top and Perspective View of Hero Prop model. (I will add more equipment). |
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