Cycle of stickman running frantically away from the volcano.
Thursday, 30 January 2014
Adaptation A: Volcano Animation Tests
I did a few animation tests on my volcano using non linear animation deformers to try to get the animation I'd like in my infographic.
Adaptation A: Infographic Stickman
Tuesday, 28 January 2014
Adaptation A: Infographic Volcano
From my tutorial I have been advised to create a simple stick figure in Maya with a simple rig to then animate and bring into after effects. As well as this I have been advised to create my volcano in Maya also. I have created a simple model, applied a surface shader and a basic texture. With this the render time will be very short and there are no need for lights as the surface shader self illuminates. I made three different textures varying the lava area and I think the last one works best.
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| Side view render, this is how it will look when animating. |
Adaptation A: Developing Infographic Assets
After my tutorial I was told to simplify my volcano designs more and make my stick figure character less stick like and give him more volume. In terms of volcano colours I have taken number 1 forward.
Adaptation A: Initial Designs for Infographic Assets
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